Powerful magic allows a spellcaster to summon a galeb duhr from the Plane of Earth. They sometimes have small magical items in their possession, evidently taken from those who attacked them to take their gems. Further, the galeb duhr are territorial, and would be irritated at any attempt to make use of this knowledge in their vicinity. These intelligent beings are very large and slow-moving. A few powerful mages have been able to bargain with the galeb duhr for this information. Besides the gems that they carry with them, galeb duhr are likely to know where many other gems are, as well as veins of precious metals, such as gold, silver, and platinum, though galeb duhr seem to have no interest in these minerals for themselves. Should the PC's accept he will lead them further into the mining complex, accompanied by 4 gnomes and a galeb duhr. Next he will ask the PC's if they would be willing to escort his next shipment of ore towards Blingdenstone. pren. A traveler who disturbs the area near a galeb duhr does so at his own peril. Galeb duhrs do love to sing, however, and occasionally their deep, resonant, slow, and often palpably sad songs reveal their presence. It's true - the lower health you have, more DPS you can do, but the thing is, at 0% health, you get 10% increase. A typical galeb duhr is from 8 to 12 feet tall. Sitting together in groups, the galeb duhr harmonize their gravelly voices into eldritch tunes; some sages speculate that these melodies can cause or prevent earthquakes. June 2020 A boulder remains animated as long as the galeb duhr maintains concentration, up to 1 minute (as if concentrating on a spell) . A_Galeb_Duhr_named_Squish. The galeb duhr uses its animated boulders to frighten away interlopers and defend whatever it has been charged to protect. Galeb Duhr are earth-aligned fae spirits, and often have alliances with fae creatures in their region. Has any ever liked this monster? 11. Some galeb duhr also form naturally in places touched by that plane. The galeb duhr is a curious boulder-like creature with appendages that act as hands and feet. Galeb duhrs are among the oddest creatures that an adventurer can encounter, but they are seldom dangerous. Chaggrins. Finally, galeb duhr returned to 5e in the Monster Manual, having resumed their old fluff as small earth elementals with a treant-esque mentality. In Fourth Edition they get a slightly more humanoid appearance and some additional backstory. When approached, a galeb duhr is liable to avoid the encounter by disappearing into the ground. Advanced Dungeons & … A boulder has statistics like those of a galeb duhr, except it has Intelligence 1 and Charisma 1, it can't be charmed or frightened, and it lacks this action option. A typical galeb duhr is from 8 to 12 feet tall. When not moving it looks like part of the terrain it lives in. Congrats, and brace yourself. These intelligent beings are very large and slow-moving. Further, the galeb duhr are territorial, and would be irritated at any attempt to make use of this knowledge in their vicinity. These intelligent beings are very large and slow-moving. Described as boulders that walk, with primitive faces, they are generally described as something akin to treants of stone; they look after rocky badlands and mountains, collecting gems and keeping their dwelling places from being wantonly destroyed. Freedom of Movement: The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. The galeb duhr is a boulder-like creature with stumpy appendages that act as arms and legs. Many galeb duhr were magically called to the Material Plane by spellcasters (most often wizards and druids) due to their talents as guardians, while others would form naturally in places where … Galeb duhr suffer double damage from cold-based attacks and save with a -4 penalty against these attacks. Anyone damaging, destroying, or even mining the mountains near a galeb duhr’s home often discovers some very staunch opposition. When not moving it looks like part of the terrain it lives in. 1) Sandstone. Die Galeb war von 1952 bis 1980 die Staatsyacht des Präsidenten der Sozialistischen Föderativen Republik Jugoslawien Josip Broz Tito (Галеб/Galeb ist das serbokroatische Wort für „Möwe“). It is not known how (or whether) galeb duhr reproduce, but “young” galeb duhr have occasionally been reported — those specimens encountered being a smaller size than normal. Apr 14, 2017 - Explore OneMoreDM's board "Galeb Duhr" on Pinterest. The Galeb Duhr is a large boulder-like creature with arms and legs, and which can use earth-related spells. A galeb duhr is permanently bound to the Material Plane, so that when it dies, it doesn't return to the Plane of Earth. Ecology: Galeb duhr have no natural enemies, other than those who crave the gems they collect. It has the ability to animate the rocks and boulders around it, and is thus usually encountered in rocky terrain. While galeb duhr seem to have no visible culture above ground, they are known to collect gems, which they find through their passwall ability. Horde of Galeb Duhrs. Behind them is a locked chest with a Headband of Intellect +4 and Moradin's Soul Hammer +1. Joined: Aug 6, 2004 Messages: 1,650 Likes Received: 0. Kalshane Local Rules Geek. This category is for creatures with a connection to the Elemental Plane of Earth or with a strong affinity for elemental earth, as described on p. 308 of Monster Manual v.3.5.Such creatures usually can burrow and most can do so through solid rock. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled. Despite this, most galeb duhr have fought their way into freedom; whilst they are most common in the Elemental Chaos, they are also found throughout the mortal world, and some have even made it to the Astral Sea, where they have been welcomed into the portions of Celestia controlled by Moradin. As one might imagine, galeb duhrs are slow-moving, slow to anger, slow to action, and always take the long view. Powerful magic allows a spellcaster to summon a galeb duhr from the Plane of Earth. Another galeb duhr might be created to guard an underground tomb or a wizard's tower. I don't have a Galeb Duhr atm so I can't find out on Test. May 29, 2017 16:56:37 GMT -5 . Animate Boulders (1/Day). A typical galeb duhr is from 8 to 12 feet tall. Now and then reckless monsters or adventurers attack them, hoping to acquire either gems or information about where to find rich veins of gold or other precious ore. For Neverwinter on the PC, a GameFAQs message board topic titled "Galeb Duhr, if you can spring the cash for him, is GODLY companion. Duhr, as it appears fully in Baten Kaitos EWatLO. unclesalty1 Member Posts: 11 Arc User. So it's really bad, especially considering that tanks are usually at 100%. The "music" of the galeb duhr often provides the first evidence that these creatures are near - and usually the only evidence, as the unsociable galeb duhr are quick to pass into the ground when they feel the vibrations of approaching visitors. 4th edition turned the galeb duhr's fate around, debuting them in the very first Monster Manual of the edition. When it needs to move close to those intruders, it presses its limbs tight to its body and rolls forward at a furious pace. They even have the power to animate stones around them and use them as allies in combat, similar to how treants can animate trees. They live in rocky or mountainous areas where they can feel the earth power and control the rocks around them. Galeb Duhr active bonus. A powerful druid might charge a galeb duhr with protecting a stone circle or sacred hilltop. The galeb duhr magically animates up to two boulders it can see within 60 feet of it. Dungeon Magazine #198 would add two more versions in the form of the Rockbreaker and the Rockspawn. Freeze (Ex): A galeb duhr can hold itself so still it appears to be a boulder. If we're counting duergar, azer and galeb duhr as "dwarves", then we should definitely count eladrin and drow as "elves". 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