The best place on Earth for nerds. If the party doesn't get distracted we'll start this dungeon on Friday at, White Plume Mountain is an interesting contrast. Picking up a old edition is pretty easy actually. Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. Reply. The name has struck fear into the hearts of all who live under its shadow for generations. Admittedly, Jamal was pretty quirky. S2: "White Plume Mountain" (1979), by Lawrence Schick, is the second "Special" adventure for AD&D. White Plume Mountain is one of the first and most famous "puzzle dungeons" released by TSR. AD&D Session 1: White Plume Mountain (Part I) So a while back, my players and I had this idea that we might consider giving White Plume Mountain a spin. White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. I'd downloaded documents like the ADDICT PDF and a by-the-book flowchart for initiative. In the 3rd Edition rewrite of the famous module White Plume Mountain, the titular dungeon gets modified highly successfully to use 3rd Edition rules while staying very true to the original version in style. One special request - NO SPOILERS IN THE COMMENTS PLEASE! Jan 18, 2007 #1 I'm running White Plume Mountain and one of the PCs has challenged the sphinx at the entrance to a riddle match in order to extract information from her. When wielded, it bestowed regeneration and immunity to charm and fearmagic. It was published in August 1979. This item will ship to United States, but the seller has not specified shipping options. So we pulled out the three hardback books and made characters like it was 1979. C $19.77 1 bid + C $5.27 shipping . White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979.White Plume Mountain was well received by critics.It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004.. Let your players choose the path they want to take and give them opportunities to leave, recover, and return to the dungeon. On the one hand it's one of the earliest quest dungeons: players go into the Mountain searching for three magic weapons. Alas, a lot of the other kids really picked on Jamal. Be the first to write a review. Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. Seller assumes all responsibility for this listing. White Plume Mountain for 5e: A reflection. There is poetry involved (I said it was quirky) by the great wizard Kereptis who introduces PCs to White Plume Mountain. You can also find Tales from the Yawning Portal available via Fantasy Grounds and Steam, as well as via Roll20 and D&D … The first edition Advanced Dungeons & Dragons adventure "White Plume Mountain," by Lawrence Schick, was a quest to recover three extremely powerful magical weapons.Since its original 1979 release, it has been reprinted and updated a number of times.. The inks used were Noodler's Sequoia Green, Diamine Oxblood, Noodler's Luxury Blue, and Waterman Serenity Blue. D&D's most storied dungeons are now part of your modern repertoire of adventures. Not only did he get the job, but White Plume became an instant favorite when it was first published in 1979. The campaign is fairly short running my group around 8 … More Cunning Riddles for White Plume Mountain. And they could be from the future. Il y a 13 siècles, le magicien Keraptis, avec une équipe de serviteurs gnomes, établit son repaire dans White Plume Mountain, un volcan, afin d'y poursuivre ses expériences en paix, le lieu ayant déjà mauvaise réputation. He would spend every spare moment making paper Transformers. Jump to: navigation, search. If this all sounds like a collection of mismatched stuff that a 13-year-old would toss together because he wanted all the most fun things to be in one dungeon together, then you’ve judged White Plume Mountain exactly correctly. Il est conçu pour un groupe de personnages de niveau 5 à 10. White Plume Mountain avoids the pitfalls that occur when people try to translate a … No noticeable writings on inside pages. shipping: + $4.95 shipping . DREAD TALES TOLD IN THE DEAD OF NIGHT ... White Plume Mountain. Schick didn’t realize that TSR would hire him and publish the module without making any changes. Remember, I said that White Plume Mountain was quirky, but darned if it’s not rad. When Lawrence Schick wrote the thing he was auditioning for a job at TSR. 5.0 out of 5 stars Toadkiller Dawg says "Smart, challenging and fun!" Finally, in 2005, an online version of the adventure was released as a free download, updated to conform with 3.5 rules. White Plume Mountain is a fantastic short campaign coming from the 5th editions Dungeons and Dragons book “Tales from the Yawning Portal. White Plume Mountain. Dungeons and Dragons is a game, and games are meant to be fun. $69.95. White Plume Mountain est une aventure classique de D&D datant de 1979 pour sa première édition et de 1981 pour la deuxième. White Plume Mountain is a D&D adventure for four 7th-level player characters (PCs) that utilizes the new material in Weapons of Legacy. Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. AD&D 1st Edition Adventure Module - I13 ADVENTURE PACK I (VERY RARE and VG+!!) This is one of the best I have listened too. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.. Regardless of what you do, have fun with D&D. White Plume Mountain is an almost perfectly conical volcanic hill formed from an ancient slow lava leakage. Great art by old school RPG artists. Paul Kidd shows how to make the D&D gaming system a good place to develop a story. So we pulled out the three hardback books and made characters like it was 1979. It’s a dungeon crawler where the players hunt for magic items and loot while exploring the mysterious dungeons of the White Plume Mountain. This wacky river has Mr. Loincloth scratching his helmet! Condition is "New". AD&D 1st Edition Module - S1 TOMB … When reading White Plume Mountain today you can almost hear the gears of the internet grinding as 1000 nerds simultaneously post their “um, actuallys.”. It really helped pass the time. There is but one dungeon level. White Plume Mountain; Where can I buy it? (I take every opportunity I get to work in 80s X-Men comic references wherever I can.). Looking back on it, Schick admitted that White Plume Mountain was “really just a sampler of clever ideas that were never fully fleshed out.”, Added Schick: “The central conceit of White Plume Mountain was a ‘funhouse’ dungeon full of tricky obstacles designed to challenge adventurers for the amusement of a mad wizard.”, The whole thing reminds me of the classic villain, Arcade, who would lure the X-Men into his giant Murderworld. White Plume Mountain was over-the-top fun, and we all need a healthy dose of that type of silliness in our lives. The players need to defeat a giant crab in order retrieve Wave without damaging the fragile bubble and falling their doom. © 2020 - Nerds on Earth. Le module White Plume Mountain est le second scénario de la série spéciale "S". En 1999, à l'occasion du 25e anniversaire du jeu, il a été réimprimé quasiment à l'identique en même temps que sortait une suite, Return to White Plume Montain. White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. Overall the conversion was pretty well done and presented decent challenges for the group. But I thought it was rad. White Plume Mountain: A Classic D&D Adventure In 1979 TSR released an adventure for Advanced Dungeons and Dragons. Undeniably a classic, and frequently on top D&D modules of all time lists, White Plume Mountain got some extra love over the years. White Plume Mountain is a fantastic short campaign coming from the 5th editions Dungeons and Dragons book “Tales from the Yawning Portal. And the fact that White Plume Mountain doesn’t make sense actually makes a lot of sense if you know its history. S2 White Plume Mountain Advanced Dungeons & Dragons TSR #9027 1st Monochrome. Adventures nowadays are expected to grounded in a sense of logical and structural realism, despite the obvious fantasy trappings. This was one of those adventures for people that liked brain teasers. The dungeon is very tightly organized around that quest. (Only Return to the Keep on the Borderlands is better.) log in or register to remove this ad. The character has that Greyhawk feel and is well placed in the original D&D setting. AD&D Lot of 2 Modules - D1-2 and D3 - Dungeons and Dragons - TSR 9059 9021 - RPG . C $23.72 + C $4.39 shipping . We send 2-4 emails a month. Thread starter Jreilly89; Start date Jan 26, 2020; J. Jreilly89 Villager. Keraptis descended into the volcanic mountain eons ago accompanied by a bunch of gnomes, as eccentric wizards are apt to do. WHITE PLUME MOUNTAIN is trom Othe special ("S") series; like others in the series, it is meant to stand on its own and is a complete ADVANCED DUN. Launched Innové Studios for social entrepreneurs by day. It seems the sacrifices was meant in some way to feed him." I am a new DM and I'm hoping that since this is a reprint of an old adventure there may be some of you who can help me figure out Area 7 - Geysers and Chains. And let me be clear: those paper Transformers really transformed. It was written by Lawrence Schick, coded as S2 (“S” stood for “special”), was designed for characters levels 5-10, and originally came in at only 12 pages, but was shortly thereafter expanded to 16. White Plume Mountain runs very well as three independent adventures, one for each of the three main wings. 0 Comment Report abuse Toadkiller Dawg. The lowest-priced item that has been used or worn previously. Where would you put it in the Forgotten Realms and Eberron? Encounter 27 features an ogre mage who possess Blackrazor, a blatant rip-off of Elric’s Stormbringer. In encounter 17, for example, characters find themselves in a giant bubble suspended above a boiling lake. $59.95 . Stock photo. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume Mountain. Everyday low prices and free delivery on eligible orders. S2 White Plume Mountain Ad&d D&d Dnd. Advanced Dungeons & Dragons White Plume Mountain S2 Lawrence Schick Good. White Plume Mountain for 5e: A reflection. My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. Thread starter dead; Start date Jan 18, 2007; D. dead First Post. So he wanted to show off his best ideas, even if he crammed every single one of them into the same adventure. 19 people found this helpful. My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. S2 White Plume Mountain VGC D&d Ad&d Module Adventure Dungeons Dragons 9027 TSR. Which is Better in Nerd Culture: The Team or the Solo Hero? Friday 5: Nerd Culture Highlights of the Week of May 29, The Punchlist: This Week’s News for Nerds, Nerd Obsession: Dungeons & Dragons, the Hall of Fame Roleplaying Game. Minis alone worked just fine for the kelpie fight and would probably be sufficient for others as well. And White Plume Mountain is the most D&D adventure of all time. - The best place on earth for nerds. White Plume Mountain would make for a great one-or-two-off gaming session, and it wouldn’t be tricky at all to update White Plume Mountain to 5e, considering that the adventure never really concerned itself around issues of balance. Running White Plume Mountain, I ran into the issue of the rather complex AD&D initiative system. In the original module, White Plume Mountain was set in the World of Greyhawk™ in the Northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift. AD&D 1st Ed Module - S2 WHITE PLUME MOUNTAIN (VERY RARE MONOCHROME and EXC+!!) Likewise, I know that a giant crab would not populate the same habitat as a manticore, but I’m trying to have a little fun here, and by gosh, White Plume Mountain pours on the fun, even if the whole thing doesn’t make a lick of logical sense. An irksome pixie who sells intrigue and information. White Plume Mountain understood this and brought a whole mountain of fun. Which is exactly what this module is. It's complex. It was written by Lawrence Schick, coded as S2 (“S” stood for “special”), was designed for characters levels 5-10, and originally came in at only 12 pages, but was shortly thereafter expanded to 16. Drawn on Rhodia dot paper with a TWSBI Mini-Vac with 1.1 stub, a Lamy Safari with a fine nib, and a Noodler Ahab. Minor reservations aside (which are fixable anyway with an hour's worth of fine-tuning), Return to White Plume Mountain is easily the 2nd-best adventure of 1999. It was called White Plume Mountain, and it was pretty quirky. Recently, I’ve been playing more than writing about D&D, hence the long gap between posts. It was only happy accident -- for him -- that I fell into his clutches. We send 2-4 emails a month maximum. But I thought he was rad. On the one hand it's one of the earliest quest dungeons: players go into the Mountain searching for three magic weapons. Back to Main Page → Publication List → Wizards of the Coast → Novels, https://www.dandwiki.com/w/index.php?title=White_Plume_Mountain_(novel)&oldid=229583. WHITE PLUME MOUNTAIN. Looking over it as a D&D Next DM, I thought it would … The campaign was originally released in 1979. White Plume Mountain is another very short adventure. It was published in 1979. Listen, I know that encounter 24 doesn’t explicitly account for where the villainous Sir Bluto would procure his provisions and that White Plume Mountain has no bathrooms. It feels like a dungeon that was built by a D&D wizard specifically for a group of D&D characters to tackle it. The original 1979 AD&D adventure by Lawrence Schick, long out of print but available in the used market or PDF / Paperback reprint at DriveThruRPG (currently $6.50 at this writing). White Plume Mountain avoids the pitfalls that occur when people try to translate a game into a story, either a book or movie. The adventure is structured like a giant lair, and is divided into 27 encounters throughout the 16-page module. To win these treasures they must set out in expedition to White Plume Mountain and there descend into the treacherous dungeon below. * * * Like my stalker of an ex-girlfriend, White Plume Mountain was one crazy trap after another. With three sentient magic weapons, magic floating kayaks and super tetanus, White Plume Mountain is one of the most “D&D” adventures of all time. It was published as part of Wizards' online Adventure Archive on December 7, 2005. But the party suspected there’d be more adversaries waiting, and perhaps Keraptis the mad wizard himself. The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. Three magical weapons have been stolen recently. Product History "White Plume Mountain" (2005), by Lawrence Schick & updated by Andy Collins, Gwendolyn F.M Kestrel, and James Wyatt, is a 3.5e iteration of the classic AD&D dungeon. ADVENTURE BACKGROUND White Plume Mountain (novel) Abbreviation: N/A Author: Paul Kidd Publisher: Wizards of the Coast Item Code: 214240000 Release Date: October 1999 Format: Mass Market Paperback Page Count: 310 ISBN-10: … The players are set with a riddle that references Wave, Whelm and Blackrazor. White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. PBR - Perfect Bound Reprint. AD&D 1st Edition Module - S1 TOMB OF HORRORS (VERY RARE BY GYGAX and VG+!!) White Plume Mountain (S2). And they are occasionally delivered telepathically for ease of consumption. A sentient hell hound pelt with a penchant for pyromania. D&D 5E Tips for running White Plume Mountain's final encounter? 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